
Jeff Geoff
Gallente Reprocity
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Posted - 2011.06.27 00:33:00 -
[1]
Hmmm - I dont like the Captain's quarters, the focus of my game play is the ship I am in, even in station, not how a toon is dressed. Anyway the quarters seem full of fleas, my toons do nothing but scratch.
As a successful trader I find the concept of aurum frustrating. It means I have to turn hard earned cash or long worked for isk into a plex to buy ..... clothes?!? Gametime yes but rags for my back? No thanks got them already. Hey, I buy and sell anything in game in a virtual sense but if I have to start buying virtual whatevers to gain an advantage over other players then CCP have created an arms race - they always end up in bankruptcy btw, moral and financial. Aurum trades one way only, cash does not work like that unless you are a slave paid company money that is only spendable in the company store.
I think CCP should shelve the Captain's quarters and get some pest control into their own environment. Aurum should be scrapped as it acts mainly as a cash injection into the coffers of CCP. Isk should be used for everything. There might be something to be said for getting a "resurrection shir"t that makes you unpoddable (extreme example) but only if such can be earned through normal game mechanics.
Worst scenario - a noob with far too much disposable income joins the game and with $1000 cash purchases a tengu killer navy velator and all the advanced T3 mods and T3 ammo he can afford, leaves his quarters and causes mayhem in system. A scratch fleet of 30 players manages to kill him. He wants his money back, he did not pay all that to get ganked like that! .... the game has become a shoot em up with all that that entails.
Good luck in sorting the mess of your own making out, CCP, gaming on the Internet is changing. I don't think your present customer base will buy into what you plan and I don't think your brand new game plan will attract the numbers you would hope for. Eve is about PvP, in ships, in the markets, in 0.0 and Empire space, in obscure worm holes, in building war machines fed by a military industrial conflict, in detecting spies and running your own intelligence operations, in devising scams ..... the list goes on, limited only by player ingenuity.
Your virtual fashion show (and being charged thru the nose for it) is a non starter in my opinion. Anyone buying your monacle is likely to become a laughing stock (unless it lets u scan cargos - but then you are breaking your own rules, by selling game items for cash).
I think there will be more player protests. You are threatening everything they have striven and worked for, over many years in some cases. Jeff Wormhole space can be interesting ..... |

Jeff Geoff
Gallente Reprocity
|
Posted - 2011.06.27 13:37:00 -
[2]
I had a look at this Internet talk http://www.slideshare.net/bcousins/paying-to-win by Ben Cousins.
Very interesting. The key point is that a free game successfully introduced the introduction of charges for clothes and better weapons and prospered. They also knew their customer base characteristics and game behaviour in depth.
We are not playing a free game, we pay a monthly subscription.
If CCP wants to introduce selective charges then should they make Eve free and try and live off those who are prepared to pay for vanity items and advantageous items? We can gank the rich dudes for their kit lol.
If CCP are short of cash should they raise the subscription rate?
Should they be completely revolutionary and allow players to make real cash out of the game by selling toons/ships/weapons/monocles/manacles to other players and take a cut of proceeds, say 10%? Would that be legal? Hey I'd love that I'm a trader, could tell the wife I'm "working" as I play.
Just some ideas. Anybody got any other ideas? The cash for game items issue is not going to go away. Nor am I for that matter.
Hey join the goons and get a free trip to Iceland!
Jeff
Wormhole space can be interesting ..... |